![juegos modificados de invasion juegos modificados de invasion](https://i1.rgstatic.net/publication/271521832_Propuesta_de_formacion_permanente_del_profesorado_de_Educacion_Fisica_sobre_deportes_de_invasion/links/54d1e5a50cf25ba0f042011a/largepreview.png)
![juegos modificados de invasion juegos modificados de invasion](https://es-static.z-dn.net/files/d84/0b18f34488df845b37899e7fe3abb604.jpg)
031), but not after the second intervention (decision-making, p = 1.000 execution, p = 1.000). The Average skill-level group showed significant differences after the first intervention in decision-making and execution of the pass action (decision-making, p =. Decision-making and the execution of pass action during league matches over the same period were evaluated using the Game Performance Evaluation Tool (GPET). Each intervention phase lasted 14 sessions.
Juegos modificados de invasion series#
19 football players (U12), separated into two ability groups (Average versus Low skill-level), participated in a series of training sessions that were spread over 4 phases: Pre-intervention 1, Intervention 1 (teaching program based on modified games with numerical superiority in attack), Pre-intervention 2 and Intervention 2 (teaching program based on modified games with numerical equality). The objective of this study was to analyze the effect of two teaching programs, each utilizing modified games with varied levels of opposition, on decision-making and action execution in young players with different levels of sports expertise. Moreover, it is necessary to adapt the complexity of the tasks to the skill level of the athletes to maximally improve their perceptual, visual and attentive abilities. To optimize players' tactical abilities, coaches need to design training sessions with representative learning tasks, such as, small-sided games.